Hey @hitvocalsuk, @nikmightynik,
Thanks for confirming the fix is working! 
Here’s a quick explanation of what happened:
Originally, the plugin relied on Bubble’s built-in function properties.bubble.height()
to determine the height of the element dynamically. This method is intended to return the correct height so that the element can render properly within the page layout.
However, at some point this function started returning a value of 0
— without any error or warning. As a result, the plugin element was being rendered with a height of 0 pixels, effectively making it invisible both in the editor and in live mode.
To resolve this, we’ve stopped relying on properties.bubble.height()
and instead implemented a new method that tracks the actual canvas size directly. This gives us consistent control over how the element is displayed and ensures that it works reliably, regardless of changes in Bubble’s internal behavior.
If Bubble updates or restores proper behavior to that function in the future, we’ll review our approach again — but for now, this workaround is stable and fully functional.
Let us know if you have any other questions. 
Best,
Zeroqode Support Team
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